Flight Control

A few years ago, I decided to take my software skills into the physical world. I hacked some Arduino-based projects together—circuits, some code, and plastic enclosures I bought from a supplier.

With the help of the Big Cartel Employee Art Grant, I’m learning how to 3D print so I can design, prototype, and build my own enclosures for electronic projects.

First up, controllers for Kerbal Space Program and X-Plane.

Component Tests

Joysticks and Throttle Component Test

I’ve been in the thick of my Big Cartel Employee Art Grant project for the past few months. I’ve been sourcing components, working on various mounts and enclosures, and designing the final product.

Final Design

Flight Control Final Design

After months of learning and experimenting with circuitry, software, 3D design, and printing, I’ve completed the final layout and design of my Kerbal Space Program controller.

The Eagle Has Landed

Flight Control Complete

It took 81 hours of printing followed by about 10–15 hours of assembly, integration, and testing. I lost count of all the test prints I ran, the bad prints I’ve stopped, and all the circuits I tested, but including those would push the numbers much, much higher. But it’s finally complete.