Most of our projects operate on a smaller scale than a mission to Mars, but there’s a lot we can learn from NASA’s approach to boldly going where none have gone before. NASA is thinking modularly down to the core components of a system, and we should, too.
Sad, excited, and terrified to say that after 3 years, I’m leaving Happy Cog. In 2015, I’ll be joining Big Cartel as an iOS developer!
The difference between knowledge and intelligence is an extremely important one. Knowledge is the collection of skills and information a person has acquired through experience. Intelligence is the ability to apply knowledge.
In client work, it’s our responsibility to ensure that our work lives beyond ourselves—our work’s future is the indicator of its success.
Some of the best and most useful things we build have humble beginnings. Small side projects start with a sapling of an idea—something that can be built in a weekend, but will make our work a little easier, our lives a little better.
As an industry, we’re historically terrible at drawing lines between things, except when it comes to our roles. The old thinking of defined roles is certainly loosening up, but we still have a long way to go.
You can’t be at the top of your game while stressed and nervous about the emergency, so unless there’s an obvious, quick-to-deploy resolution, you need to give yourself some cover to work.
“Just” implies that all of the thinking behind a feature or system has been done. Even worse, it implies that all of the decisions that will have to be made in the course of development have already been discovered—and that’s never the case.
There’s a constant tension between that type of longform, art-directed content and content management systems. New tools like Craft’s Matrix field give developers the control they need to achieve such beautiful layouts.
Apple has always had a funny relationship with responsive design. At last week’s WWDC, they finished laying the foundation of responsive design within native applications.